Chapter 2: Ownership & Borrowing Mastery
This chapter delves deeper into Rust's ownership model and borrowing system through design patterns that showcase advanced memory management techniques. Building on the foundation patterns from Chapter 1, these patterns will teach you to leverage Rust's unique features for efficient, safe, and elegant code. After mastering these patterns, you'll have a deep understanding of how to work with Rust's ownership system rather than fighting against it.
Patterns Covered
Strategy Pattern
Simple trait usage, dynamic dispatch vs static dispatch
Core Rust concepts introduced:
- Trait Objects and Dynamic Dispatch (
dyn Trait) - Static vs Dynamic Dispatch Trade-offs
- Object Safety Rules
- Vtables and Runtime Polymorphism
- Box Smart Pointers for Heap Allocation
- Performance Implications of Dispatch Types
Adapter Pattern
Trait implementations for foreign types, orphan rule
New Rust concepts introduced:
- The Orphan Rule and Coherence
- Newtype Wrapper for External Types
- Foreign Function Interface (FFI) Considerations
- Trait Implementation Restrictions
- Upstream/Downstream Crate Relationships
- Blanket Implementations and Conflicts
Interior Mutability Pattern
When and why to use Cell/RefCell/Mutex
New Rust concepts introduced:
- Interior Mutability vs Inherited Mutability
Cell<T>for Copy TypesRefCell<T>for Runtime Borrow CheckingMutex<T>for Thread-Safe Interior Mutability- Runtime vs Compile-Time Borrow Checking
- Shared Ownership with
Rc<RefCell<T>> - Memory Safety Trade-offs
Cow (Clone on Write)
Efficient memory usage, understanding when cloning is needed
New Rust concepts introduced:
Cow<'a, T>Enum and Borrowed/Owned Variants- Lazy Cloning and Performance Optimization
- Lifetime Elision in Return Types
ToOwnedTrait and Custom Implementations- Zero-Copy String Processing
- API Design for Flexible Input Types
- Memory Efficiency Patterns
Command Pattern
Closures, function pointers, and ownership of captured variables
New Rust concepts introduced:
- Closure Traits:
Fn,FnMut, andFnOnce - Function Pointers (
fn) vs Closures - Capture Modes: By Reference, By Value, By Move
moveKeyword for Closure Ownership- Boxed Closures for Dynamic Storage
- Higher-Order Functions and Combinators
- Callback Patterns and Event Systems
Learning Approach
Each pattern in this chapter builds upon the ownership concepts from Chapter 1 while introducing more sophisticated borrowing and memory management techniques. You'll learn:
- When to use different dispatch mechanisms and their performance implications
- How to work with external types while respecting Rust's coherence rules
- When compile-time borrowing isn't enough and how to safely use runtime alternatives
- How to avoid unnecessary cloning while maintaining API flexibility
- How to capture and store computation using Rust's powerful closure system
Pattern Structure
Each pattern chapter follows this enhanced structure:
- Problem Statement - Real-world scenarios where the pattern applies
- Traditional Implementation - How other languages approach the problem
- Rust Implementation - Leveraging ownership and borrowing for better solutions
- Performance Analysis - Memory and runtime characteristics
- Best Practices - When to use each approach and common pitfalls
- Advanced Techniques - Pushing the pattern to its limits
- Core Rust Concepts Introduced - New ownership and borrowing features
By the end of this chapter, you'll understand Rust's ownership model at a deep level and be able to choose the right ownership patterns for complex scenarios. You'll also be prepared for the concurrent and parallel patterns in later chapters.